IRingbufferT InterfaceHazelcast .Net Client Class Library
A Ringbuffer is a data-structure where the content is stored in a ring like structure.

Namespace: Hazelcast.Core
Assembly: Hazelcast.Net (in Hazelcast.Net.dll) Version:

public interface IRingbuffer<T> : IDistributedObject

Type Parameters


The IRingbufferT type exposes the following members.


Public methodAdd
Adds an item to the tail of the Ringbuffer.
Public methodAddAllAsyncTE
Adds all the items of a collection to the tail of the Ringbuffer.
Public methodAddAsync
Asynchronously writes an item with a configurable OverflowPolicy . If there is space in the ringbuffer, the call will return the sequence of the written item. If there is no space, it depends on the overflow policy what happens:
  1. Overwrite : we just overwrite the oldest item in the ringbuffer and we violate the ttl
  2. Fail : we return -1
The reason that FAIL exist is to give the opportunity to obey the ttl. If blocking behavior is required, this can be implemented using retrying in combination with a exponential backoff. Example:
int sleepMs = 100;
for (; ; ) {
long result = ringbuffer.AddAsync(item, OverflowPolicy.Fail).Result;
if (result != -1) {
sleepMs = Math.Min(5000, sleepMs * 2);
Public methodCapacity
Returns the capacity of this Ringbuffer.
Public methodDestroy
Destroys this object cluster-wide.
(Inherited from IDistributedObject.)
Public methodGetName
Returns the unique name for this IDistributedObject.
(Inherited from IDistributedObject.)
Public methodGetPartitionKey
Returns the key of partition this IDistributedObject is assigned to.
(Inherited from IDistributedObject.)
Public methodGetServiceName
Returns the service name for this object.
(Inherited from IDistributedObject.)
Public methodHeadSequence
Returns the sequence of the head.
Public methodReadManyAsync
Reads a batch of items from the Ringbuffer.
Public methodReadOne
Reads one item from the Ringbuffer.
Public methodRemainingCapacity
Returns the remaining capacity of the ringbuffer.
Public methodSize
Returns number of items in the ringbuffer.
Public methodTailSequence
Returns the sequence of the tail.

A Ringbuffer is a data-structure where the content is stored in a ring like structure. A ringbuffer has a capacity so it won't grow beyond that capacity and endanger the stability of the system. If that capacity is exceeded, than the oldest item in the ringbuffer is overwritten. The ringbuffer has 2 always incrementing sequences:
  1. tailSequence: this is the side where the youngest item is found. So the tail is the side of the ringbuffer where items are added to.
  2. headSequence: this is the side where the oldest items are found. So the head is the side where items gets discarded.
The items in the ringbuffer can be found by a sequence that is in between (inclusive) the head and tail sequence. If data is read from a ringbuffer with a sequence that is smaller than the headSequence, it means that the data is not available anymore and a StaleSequenceException is thrown. A Ringbuffer currently is not a distributed data-structure. So all data is stored in a single partition; comparable to the IQueue implementation. But we'll provide an option to partition the data in the near future. A Ringbuffer can be used in a similar way as a queue, but one of the key differences is that a queue.take is destructive, meaning that only 1 thread is able to take an item. A is not destructive, so you can have multiple threads reading the same item multiple times. The Ringbuffer is the backing data-structure for the reliable ITopicT implementation.
See Also