- All Superinterfaces:
public interface RetryStrategy extends java.io.SerializableDescription of a strategy to take when an action fails, like when connecting to a server. An example strategy for this scenario can be: "attempt to reconnect 3 times, wait 5 seconds between each attempt, if all of them fail, give up".
The lifecycle of a retry strategy begins whenever an action fails and ends in one of two ways: either a retry of the action is successful (for example reconnection attempt to a server succeeds) or the strategy gives up (for example it did a specified maximum number of retries, all of them failed).
- Jet 4.3
int getMaxAttempts()Maximum number of retry attempt that should be made before giving up.
A value of 0 should be interpreted as "never retry". Action is performed once.
A negative value is interpreted as "retry indefinitely, until success".
IntervalFunction getIntervalFunction()Function specifying how much time to wait before each retry attempt. Can specify a constant wait time, exponential backoff or any other, arbitrarily complex wait strategy.