public class ClientMessageReadHandler extends Object implements ReadHandler
ClientMessages from byte chunks. Fragmented messages are merged into single messages before processed.| Modifier and Type | Class and Description | 
|---|---|
| static interface  | ClientMessageReadHandler.MessageHandlerImplementers will be responsible to delegate the constructed message | 
| Constructor and Description | 
|---|
| ClientMessageReadHandler(SwCounter messageCounter,
                        ClientMessageReadHandler.MessageHandler messageHandler) | 
| Modifier and Type | Method and Description | 
|---|---|
| void | onRead(ByteBuffer src)A callback to indicate that data is available in the ByteBuffer to be processed. | 
public ClientMessageReadHandler(SwCounter messageCounter, ClientMessageReadHandler.MessageHandler messageHandler)
public void onRead(ByteBuffer src) throws Exception
ReadHandleronRead in interface ReadHandlersrc - the ByteBuffer containing the data to read. The ByteBuffer is already in reading mode and when completed,
            should not be converted to write-mode using clear/compact. That is a task of the SocketReader.Exception - if something fails while reading data from the ByteBuffer or processing the data
                   (e.g. when a Packet fails to get processed). When an exception is thrown, the TcpIpConnection
                   is closed. There is no point continuing with a potentially corrupted stream.Copyright © 2016 Hazelcast, Inc.. All Rights Reserved.