See: Description
| Interface | Description | 
|---|---|
| Channel | A Channel is a construct that can send/receive like Packets/ClientMessages etc. | 
| ChannelCloseListener | A listener called when a  Channelis closed. | 
| ChannelErrorHandler | A strategy for controlling what needs to be done in case of an Exception being thrown when the  EventLoopGroupprocesses
 events. | 
| ChannelFactory | A factory for creating  Channelinstances. | 
| ChannelInboundHandler | The  ChannelInboundHandlerprovides control when data is received and needs to be processed. | 
| ChannelInitializer | Initializes the Channel when the Channel is used for the first time. | 
| ChannelOutboundHandler<F extends OutboundFrame> | Responsible for writing  OutboundFrameto aByteBuffer. | 
| EventLoopGroup | The EventLoopGroup is responsible for processing registered channels. | 
| OutboundFrame | Represents something that can be written to a  ChannelThere are different types of OutboundFrame:
 
 Packet: for member to member and old-client to member communication
 TextMessage: for memcached and rest communication
 ClientMessage: for the new client to member communication
 
 Till so far, all communication over a single connection, will be of a single Frame-class. | 
| Class | Description | 
|---|---|
| AbstractChannel | An abstract  Channelimplementation. | 
| InitResult<H> | 
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