public interface CallIdSequence
 It is very important that for each next() and forceNext() ()}
 there is a matching complete(). If they don't match, the number of concurrent
 invocations will grow/shrink without bound over time. This can lead to OOME or deadlock.
 
 When backpressure is enabled and there are too many concurrent invocations, calls of next()
 will block using a spin-loop with exponential backoff.
 
| Modifier and Type | Method and Description | 
|---|---|
| void | complete()Not idempotent: must be called exactly once per invocation. | 
| long | forceNext()Generates the next unique call ID. | 
| long | getLastCallId()Returns the last issued call ID. | 
| int | getMaxConcurrentInvocations()Returns the maximum concurrent invocations supported. | 
| long | next()Generates the next unique call ID. | 
int getMaxConcurrentInvocations()
long next()
HazelcastOverloadException - if the outstanding invocation count hasn't dropped below the configured limitlong forceNext()
void complete()
long getLastCallId()
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