See: Description
Interface | Description |
---|---|
Channel |
A Channel is a construct that can send/receive like Packets/ClientMessages etc.
|
ChannelCloseListener |
A listener called when a
Channel is closed. |
ChannelErrorHandler |
A strategy for controlling what needs to be done in case of an Exception
being thrown when the
Networking processes events. |
ChannelInitializer |
Initializes the Channel when the Channel is used for the first time.
|
ChannelInitializerProvider |
Initializes the Channel when the Channel is used for the first time.
|
ChannelOptions |
Contains the configuration of a
Channel . |
InboundPipeline |
The InboundPipeline is pipeline responsible for inbound traffic.
|
Networking |
The Networking is an abstraction responsible for lower level networking services.
|
OutboundFrame |
Represents a payload to can be written to a
Channel
There are different types of OutboundFrame:
Packet: for member to member and old-client to member communication
TextMessage: for memcached and rest communication
ClientMessage: for the new client to member communication
Till so far, all communication over a single connection, will be of a single
Frame-class. |
OutboundPipeline |
The outbound pipeline of a
Channel . |
Class | Description |
---|---|
AbstractChannel |
An abstract
Channel implementation. |
ChannelHandler<H extends ChannelHandler,S,D> |
ChannelHandler is either responsible for processing inbound or outbound data.
|
ChannelOption<T> |
A
ChannelOptions option for the ChannelOptions . |
InboundHandler<S,D> |
The
InboundHandler provides control when data is received and
needs to be processed. |
OutboundHandler<S,D> |
The
OutboundHandler is a ChannelHandler for outbound
traffic. |
ServerSocketRegistry |
Registry that holds all initiated ServerSocket when advanced-networking is in-use
Or holds a single universal ServerSocket when plain old networking is in-use.
|
ServerSocketRegistry.Pair |
Enum | Description |
---|---|
HandlerStatus |
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